poster #9, I agree with most of what you are saying.
I'm currently working on both 360 and PS3 multi-platform games and I can tell you this; there won't be any difference in graphics quality in majority of games simply because most games are released as multi-platform titles. There'll be only a very few number of games that will take advantage of PS3's supposed "superior" graphical performance, which by account of many, isn't all that it's cracked up to be in the first place. At first, there may be a few developers that would tweak their multi-platforms games specially for PS3 for the PS3 launch as some sort of "special edition", but the novelty will soon wear off and everyone will use Xbox 360 as their default machine to stamp out quality across the board. In game industry, the lowest common denominator rules over the highest common denominator. And how little the quality difference there may be between 360 & PS3, Xbox 360 is still a lower end machine and that's enough reason to make it the default machine for most developers.
Reader Comments (Page 1 of 1)
jc @ Mar 18th 2006 4:17PM
poster #9, I agree with most of what you are saying.
I'm currently working on both 360 and PS3 multi-platform games and I can tell you this; there won't be any difference in graphics quality in majority of games simply because most games are released as multi-platform titles. There'll be only a very few number of games that will take advantage of PS3's supposed "superior" graphical performance, which by account of many, isn't all that it's cracked up to be in the first place.
At first, there may be a few developers that would tweak their multi-platforms games specially for PS3 for the PS3 launch as some sort of "special edition", but the novelty will soon wear off and everyone will use Xbox 360 as their default machine to stamp out quality across the board. In game industry, the lowest common denominator rules over the highest common denominator. And how little the quality difference there may be between 360 & PS3, Xbox 360 is still a lower end machine and that's enough reason to make it the default machine for most developers.